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Guidance dnd
Guidance dnd





A minute actually goes by fairly quickly when waiting and the concentration is gone.Ĭoncentration spells also prevent other concentration spells from being cast. The shopkeeper is busy with another customer. And yes, there is always the player who casts the spell "outside" and then goes in to barter with the shopkeeper. But NPCs might not appreciate PCs casting spells. If the PCs are off by themselves, sure, then they can pull it off. So, many Charisma checks might be skewed against the PC if the NPC sees PCs casting spells. For example, Guidance has both a verbal and somatic component.

guidance dnd

Granted, the downside of these is that the PC is not stealthy or whatever casting a spell with a verbal component, so they will not work all of the time, but they might still get a lot of use.Īs a DM, I would let the players know that there are some ability checks that Guidance might not be well suited for. I can see a similar issue with Blade Ward, and Resistance.īoth of these might see a lot of use immediately prior to combat if the player thinks that his PC is going to get into combat. Cleric is really stamping Bard toes here. Pretty sure the Cleric is a seriously more powerful buffer, because there's hardly ever any question of NOT using Guidance or Bless. Only impact on action economy is initial casting time.

guidance dnd

By level 5 or so, can easily be casting Bless most combats, giving you +1d4 to ALL the attacks and saves for the whole combat - no thinking about it, no questions, only limit is three targets (if cast with an L1 slot). No thinking about it, no questions beyond "do I have an opportunity to cast it?". 2.5) to pretty much EVERY single non-combat roll ever. In combat it slams into your action-economy, hard, too, because it requires a bonus action and must be used pre-emptively.Ĭleric - Can give you +1d4 (avg. You have to seriously think about when to use it, especially out of combat. 4.5) to a roll maybe 4-5 times a day before L5, maybe 8-15 times after that (and the die gets a bit bigger). It's also one of those idiotic spells that CLERICS can get, but BARDS can't, and it usurps the Bard roll.īard - Can give you +1d8 (avg. I know from other games that that kind of thing can get very tedious very fast. Those people have buffing/supporting in their souls, and practically every non-combat rolled action would have been interrupted by "I pray for his success" or however one wants to RP it. I note that in my group, they forgot to use it entirely - BUT if the player of the Cleric from my main 4E group had been there, no way in hell she wouldn't have been getting it applied to every possible/practical roll, nor would the player of the Shaman. A lot of people have reported a strong dislike for it, though - we've seen that discussed on this forum, and on other forums.







Guidance dnd