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While that might be okay on the PC, I do find it odd that for a mobile version that should prioritise touchscreen controls, the touching wasn't utilised well here at all. For a point-and-click game, you really can't point nor click here, as you'll have to get close to an item physically to be able to interact with it. The controls for the mobile version are extremely clunky, and it's a darn shame. Herein lies my biggest issue with the game, which sadly overpowers the positive elements of the title for me. In that sense, there's a good mix of both logical and illogical puzzles here, with item combinations leaning a bit more toward the frustrating side due to the awkward controls. There's also a handy list of things you need to accomplish in your to-do list to assist you - plus, you can ask SAM-53 for hints in the Easy mode to help you out in a pinch. You can highlight items you can interact with, but the effect is too subtle to really be of any use most of the time. Talking to people can sometimes reveal solutions to problems that you wouldn't expect, so if you're stuck in particular puzzle, you might just need to be a little bit more persistent with the NPCs you talk to. There are also plenty of hilarious and ultra-meta references here, along with Easter eggs that point-and-click fans will no doubt chuckle at. Some puzzles require Tina's street smarts, while some need SAM-53's robotic yet kinder touch. I also particularly enjoyed how, when you switch between SAM-53 and Tina, you can elicit different reactions and even launch a completely different set of dialogue lines from different people.
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The future isn't looking too good in this dystopian adventure, but is it worth spending hours of your life on to see where it goes?
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This is one of the earliest puzzles in ENCODYA, and that alone paints a pretty accurate picture of what life is like for Tina and SAM-53. But then it turns out that you actually have to use it to trap a rat in a bottle, then swipe a bus card to ride into town and get yourself a proper meal.
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With the objective of finding something edible to get through the day, you pick up some rotten sushi and think this might just be the thing.
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